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三亚国际数学论坛:算法博弈论与互联网经济学(Algorithmic Game Theory and Internet Economics)
三亚国际数学论坛 算法博弈论 互联网经济学
2018/1/11
Game theory is a mathematical subject initiated by von Noiman and Morgernstem in an effort to model human behavior which has played a key role in economics, operations research and now Internet scienc...
三亚国际数学论坛:Algorithmic Game Theory and Internet Economics
三亚国际数学 论坛 Algorithmic Game Theory and Internet Economics
2017/11/24
Game theory is a mathematical subject initiated by von Noiman and Morgernstem in an effort to model human behavior which has played a key role in economics, operations research and now Internet scienc...
PLDA:AS级的Internet拓扑生成算法
拓扑建模 出度贷款过剩 PLDA算法
2010/4/2
Internet拓扑建模是进行Internet研究的基础。PLOD是一种AS级的Internet拓扑生成算法,但PLOD算法不能保证生成拓扑图的连通性,且存在“出度贷款过剩”现象。对PLOD算法进行改进,提出PLDA算法。在AS节点连接时添加连通性检测,并对出度大的AS节点实行优先连接,较好地解决PLOD算法存在的问题。实验结果表明,PLDA算法是有效可行的。
视频Internet传输的率失真优化运动估计算法
率失真优化 运动估计 低码率 互联网
2009/2/8
通过对端到端失真的成因进行分析,研究运动矢量的选择对误码扩散大小的影响。针对传统运动估计算法只考虑信源端的情况,提出一种基于端到端预测误差的计算方法并据此对运动矢量进行率失真优化选择。基于H.264编码平台的仿真试验表明,采用所提出的率失真优化运动估计算法可以进一步提高在Internet误码条件下的低码率视频流鲁棒性及解码质量
Real-time scheduling based on imprecise computation for scalable streaming media system over the internet
Real-time scheduling imprecise computation scalable streaming media system
2010/12/14
This paper proposes a performance metrics and a real-time scheduling algorithm based on imprecise computation workload
model for delivery of scalable streaming media, which can be adapted to network ...